Saturday 24 June 2017

Quick Update Small Feedback Changes

So I've been pretty busy this week, so I decided to use the little time I had to do some quick and easy changes based on the feedback recieved.
  • You can now enter a name for the character in the customization screen.
  • I've added camera movement to the customization screen.
  • I've removed file extensions from the names of custom textures.
  • I've added a popup error message if you are trying to use other filetypes than bmp, jpg, jpeg, png for the custom textures.
  • I've added a screenshot function to the game with a proper timestamp name.
  • I fixed the titlecard aliasing.
  • I've added a "skip to park" button with a nice icon for the start screen.
In other news I've checked out some other independent 3D games and what i've quickly come to realise is that I've been too cautious when it comes to performance. What I'm trying to say is that I'm spending too much time on fixing small performance issues (that may not even be noticable) while also compromising on other ends such as 3d models. So I'm somewhat inclined to shifting over to a workflow that fixes minor performance issues when they get brought up by the players. If that is to become the case, then I'll also have to control my curiosity as I find these things interesting to tweak.

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