Saturday 12 August 2017

Quick Update Models


So for this week I've been working on some 3d models. I didn't really get any long periods of free time during this week, so I'm sorry if my focus seems a bit scatterbrained. I tried make the best of the situation and worked on some simple 3d models, like the school exterior pictured above.

Sunday 6 August 2017

Poor Chan Prologue Alpha 0.3.5 Release!



Windows 64bit: MEGA  (Runs better, older computers can't run it)
Windows 32bit: MEGA  (For older computers)
Mac OS: MEGA  (Not fully supported*)
Linux: MEGA  (Not fully supported*)
*I do not own a Mac or Linux myself so I can't bugtest these.*

What's been done:
The classroom model is now so to speak finished and implemented into the game as a new area you can visit through the park gate. Together with this the foundation for attending classes is now in the game, currently it only advances time and is counted as one big study session. Later this will be divided into smaller segments allowing you to do other things while waiting for the next class. I was thinking of something like the AA2s interaction system with other students.

UI:
  • Now shows time as "Day # Monday XX:XX". I'm going to add some basic sun/moon icons to easily identify each "period" soon.
  • A lot of feedback related changes previously mentioned in the 24.june quick update.
Map:
  • The classroom map has been added.
  • Moved the handjob scene a bit to the side so it makes sense with the sofa.
Gameplay:
  • The game now keeps track of days.
  • The Sleeping tent now advances time to the next day 06:30. I plan for the player to have more control over this later down the line.
  • Travelling between the park and the school takes 30 minutes.
  • Studying at the school advances the time to 16:00. It also checks if you're late to class, which currently doesn't do much more.
  • Added a Debug tool to increase your money.
  • Screenshot functionality by pressing F12. It's currently saved in the Data folder.
  • As mentioned earlier you can now name your character.

What I want out of this release is mainly any feedback in regards to the classroom's performance. If it runs "fine" or good then I'd like to know of that too. Going the extra mile would be to include average FPS, GFX card and CPU to further my understanding.